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Splash Screens

Racing Rivals required splash screens for in-game sales and events. These were also used around the game's various social media accounts. A combination of exported Unity images and Photoshop post-processing was used to create the final images. I arranged the models in scenes, exported the screenshots, and then comped the final 2D images. 3D models were already created.

Turf Wars event screen. I designed and created the car livery and edited this photo together using composited images from Unity.

Turf Wars event screen. I designed and created the car livery and edited this photo together using composited images from Unity.

Car model loaded into scene in Unity, multiple shots exported, then comped together and post effects added in Photoshop. UI added over final image.

Car model loaded into scene in Unity, multiple shots exported, then comped together and post effects added in Photoshop. UI added over final image.

Manipulated already created 3D assets to create various sales screens.

Manipulated already created 3D assets to create various sales screens.

Car model loaded into scene in Unity, multiple shots exported, then comped together and post effects added in Photoshop. Text added onto final image.

Car model loaded into scene in Unity, multiple shots exported, then comped together and post effects added in Photoshop. Text added onto final image.